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Good game, well played: an overview of gaming-related cyberthreats in 2022

SecureList

According to the analytical agency Newzoo, in 2022, the global gaming market will exceed $ 200 billion , with 3 billion players globally. Number of unique users affected by threats related to the game, from July 1, 2021 to June, 30 2022. As the mobile gaming market continues to grow, we analyzed KSN data specifically on mobile threats.

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